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Lumberjack. Pieces move depending on the column they are on. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
adella hardy wrote on Sat, Mar 9 04:19 AM UTC:

==== @ H.G.Muller,

       dear respected  h.g..muller,   you can't imagine how 

much fun i it is to let the horse to follow a checker track

to fast move to enemy to checkmate. And you could pre-draw your checker ckm-line, for the horse to trot on, to enemy camp, to checkmate. so pleasant.

              Try it , hope you like it. 
         multi_jump-  knight checker----  (pa)4  mfF   sN
           Thanks so much  for your advice in coding.  

sincerely, Adella.