Bob Greenwade wrote on Thu, Mar 28, 2024 03:42 PM UTC:
254. Horseshoe (Farrier). This is yet another probable piece for my Clue mashup game. It moves and captures normally like a lame Knight; and if that move doesn't capture, it may make a rifle capture in either orthogonal direction leading away from the starting square. (nN[nN-fcaibW][nN-lcaibW])
I'm considering changing the move to a more concise [nN-fhcaibK], though I'm also a bit concerned about how that would affect its power level.
Again, this is one of five candidates to join the six classic Clue weapons, plus Poison, in my Clue mashup game, along with the Axe, Dumbbell, and Trophy. I'll ask for preferences after I post the last one.
Yes, traditionally, a horseshoe is depicted with the open end up, as the superstition around it holds that having the open end down lets all the good luck fall out. In this case, since the horseshoe is a murder weapon, it seems fitting this way.
254. Horseshoe (Farrier). This is yet another probable piece for my Clue mashup game. It moves and captures normally like a lame Knight; and if that move doesn't capture, it may make a rifle capture in either orthogonal direction leading away from the starting square. (nN[nN-fcaibW][nN-lcaibW])
I'm considering changing the move to a more concise [nN-fhcaibK], though I'm also a bit concerned about how that would affect its power level.
Again, this is one of five candidates to join the six classic Clue weapons, plus Poison, in my Clue mashup game, along with the Axe, Dumbbell, and Trophy. I'll ask for preferences after I post the last one.
Yes, traditionally, a horseshoe is depicted with the open end up, as the superstition around it holds that having the open end down lets all the good luck fall out. In this case, since the horseshoe is a murder weapon, it seems fitting this way.