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TessChess. 4D chess featuring symmetrically-moving pieces. (4x(4x(4x4)), Cells: 256) [All Comments] [Add Comment or Rating]
💡📝Ben Reiniger wrote on Fri, Sep 6 03:01 PM UTC in reply to HaruN Y from 02:48 PM:

I have no idea how that XBetza is accomplishing this, having just last week learned enough to understand the original version, but yes, the knight moves look correct! (You've kept the rook and bishop as 1- and 2-d, while in this game they pick up the 3- and 4-d slides respectively; and the pawns in this game don't get diagonal captures forward-forward or forward-backward. But I assume that wasn't the point.)

BTW, I updated my last comment, and the diagram should be fully functional. I just want to know how to put the pieces somewhere other than the center of the Move Diagram, and I'll put (probably an updated 1-space sep) diagram into the page. (Also, since it can't have the right coordinates, I'll be keeping the current setup diagram in the page.)

I played against the ID's AI. I didn't give myself very long per move, but it trounced me pretty thoroughly. I wouldn't be too surprised if the game turned out to be extremely tactical rather than strategic: everything is so close!