An Ultima-like game where Pawns capture by moving to a square adjacent to a friendly piece.
Mid Connector Pawn
Travels like a Rook, or travels like a Rook to a square orthogonally adjacent to a friendly piece & an enemy piece then captures that enemy piece if that enemy piece is in the same orthogonal line as the friendly piece adjacent to this
Edge Connector Pawn
Travels like a Rook, or travels like a Rook to a square orthogonally adjacent to a friendly piece that's orthogonally adjacent to an enemy piece then captures that enemy piece if that enemy piece is in the same orthogonal line as this
Mermaid
Travels like a Queen, or captures on Queen lines, landing in the square just past the enemy piece
Fool
Moves like it is of the same type as the last piece that was moved (and was not itself an imitator)
Antiranker
Travels like a Queen. If the square in the same rank that's exactly 4 squares away from the square the Antiranker moved to is occupied by an enemy piece, that enemy piece is captured
Withdrawer
Travels like a Queen. If this moves directly away from an adjacent enemy piece, that piece is captured
King
Steps one square in all 8 directions, or castles by stepping 2 squares towards the Antiranker
Connectima by me
An Ultima-like game where Pawns capture by moving to a square adjacent to a friendly piece.