carlos carlos wrote on Fri, Jun 4, 2004 04:59 PM UTC:
anyone care to comment on rule 2.3. roberto has just implemented it in our
game.
'insert his cage (with any contents) orthogonally into the board,
shifting the other cells in line until a cage appears at the opposite edge
(which must have been empty).'
when i first read the rules i thought that the opposite edge which should
be empty meant the square that was to be pushed out. roberto obviously
took it to mean simply that the other cage couldn't be at the end of that
row or column (see our current game). on second reading, i am inclined to
agree with him, although the wording is pretty ambiguous... the example
doesn't clear things up either. anyone know/have an opinion?
another thing is the 'shifting the other cells in line' part... taken
literally this seems to mean that the whole cells (not just their
contents) get pushed along. this would make things interesting for
bishops! what was the intention here?