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Thanks for the comment. I would like to play some more games, but upon my initial tests against the FIDE setup the Sentinel caused no end of trouble against the queen, as the initial goals for the Sentinel-assisted army are different. In the games played, after this was realized, the bishops were held back as defensive pieces, while the knights and pawns ran to secure outposts. The king did not try to castle, but instead stayed near the Sentinel, and in some games they ran forward together kingside with the pawns closing ground in front of the enemy king. In a few games, the queenhunt was quite effective, because the opponent did not prepare for discovered attacks and initiatives, and was pushed to ineffective squares or captured. At that point the extra pawns possible by Sentinel deployment were very effective, and turned advantage over to the Sentinel team.