So many comments to answer!
I think of the abbreviation as pronounced p, a, s, g, l. The roadside signs
sometimes say 'sgl 312', and the 'pa' is implicit because you're obviously
in Pennsylvania.
Yes, scoring is cumulative per turn. I must confess that I didn't consider
how many points one could score per turn.
If the opponent does not shoot you or steal your lunch, I guess you can
score enough in one turn to win; with the Train coming by, you have 10
moves to load up a square and ten moves to empty it; but some of the
emptying moves could go from one Train square to another.
Remember that pieces can become useless without being removed from the
board. If you skunk a bunch of enemy pieces and occupy their home squares
with Chipmunks it's a big advantage.
Because of multiple occupancy, it's easy to promote a Shrew. However, it
takes quite a few turns.
If a piece is on its home square and you steal its lunch, what happens? (a)
nothing much; it gets a new lunch just by being there; (b) it has to leave
home and re-enter the square. This is unspecified, a hole in the rules.
I'll specify after some more playtesting.
It's serendipitous that you can try to scroe some points fast with 1.
Df1-d4, but then Wg8->d4 bonk! and the Deer is lunchlos! 1. Df1xc7 merely
helps the enemy development. Ths Skunk has such great mobility, what about
1. Sb1-b2 intending Sb2-b7 trying to get in the way and slow down enemies?
Maybe the Fox is the key to the game? No? Hmmm, this is baffling to try to
play.