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'ABCLargeCV': Chess with self-modifying rules may be long-term solution to the computer problem. Hopefully not. Big Outer pieces lose power toward the center within three zones. So, pieces have positionally self-modifying rules of movement. Ralph Betza's Turning Chess, Polypiece Chess, and 'Many Rules in One Game' use more extreme alterations of piece(s) and rules within a game. Antoine Fourriere's Pocket Polypiece is specific embodiment where two different of six types of pieces on both sides change their way of moving almost every turn. David Howe's Mega-Chess has pieces that are themselves recursively games of chess. A fully self-modifying game would not anticipate its own sets of rules ever-changing. In limited sense of continually modifiable rules in unusual methodology for CV, Big Outer is evaluated here as being original 'idea' game.