David Howe wrote on Sun, Jul 7, 2002 05:48 PM UTC:
I have finished the Zillions implementation for Weakest Chess. Zillions
plays it quite badly (even at 3 minutes per move), so this implementation
is probably only good for experimenting or over-the-net play with another
human.
I think Ralph has (perhaps unintentionally) invented a game that lies in
the region between FIDE chess and Go. That is, the game tree for Weakest is
less broad but lengthier than chess, but more broad and shallower (I
imagine) than Go. It is similar to Go in that many small changes acrete
over time to form either winning or losing patterns. As with Go, computers
would have a difficult time playing the game well (as Zillions has).
It is my suspicion that Go players would like Weakest Chess very much.
Chess disc pieces with markers on each side to indicate capturing and
non-capturing could be used as an 'over-the-board' way of playing this
game. I encourage people to try this game out. I believe it has great
potential.