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H. G. Muller wrote on Fri, Feb 23, 2024 12:10 PM UTC in reply to Lev Grigoriev from 12:01 PM:

You should define separate pieces, with and without the sideway move, and then promote the latter to the former when it reaches 5th rank trough a morph.


Lev Grigoriev wrote on Fri, Feb 23, 2024 01:04 PM UTC in reply to H. G. Muller from 12:10 PM:

I don’t know how to embed morph. It is probably not enough to write just morph, but something else.


H. G. Muller wrote on Fri, Feb 23, 2024 02:19 PM UTC in reply to Lev Grigoriev from 01:04 PM:

Well, it is explained here. Just write morph=... on the line after the one that defines the piece, with ... a FEN-like representation of the board, indicating on which squares it promotes to what.


Lev Grigoriev wrote on Sun, Oct 6, 2024 02:57 PM UTC in reply to H. G. Muller from Fri Feb 23 02:19 PM:

Please help. Where to write morphing, after which line and with which symbols, after or before, I should embed it? https://www.chessvariants.com/play/pbm/play.php?game=Different+Pawns+Random+Chess&settings=diffpawnrandom-coded&submit=Edit


H. G. Muller wrote on Sun, Oct 6, 2024 05:55 PM UTC in reply to Lev Grigoriev from 02:57 PM:

Why would you need morphing for this variant? This is just a number of pawns all promoting in the same way in a regular zone, right?


Diceroller is Fire wrote on Sun, Oct 6, 2024 07:23 PM UTC in reply to H. G. Muller from 05:55 PM:

Xiangqi pawn.


H. G. Muller wrote on Sun, Oct 6, 2024 07:33 PM UTC in reply to Diceroller is Fire from 07:23 PM:

Ah, I see. Define different Pawns for each side of the River, and if X is the piece ID of the fsW type write on the line below the definition of the fW type morph=X/X/X/X (meaning it morphs into X on the furthest 4 ranks). Then convert the Diagram definition to GAME code.


Lev Grigoriev wrote on Mon, Oct 7, 2024 07:16 AM UTC in reply to H. G. Muller from Sun Oct 6 07:33 PM:

All is cool, but I master GC preset.


HaruN Y wrote on Fri, Jan 10 03:06 PM UTC:

Are you the inventor of Chinese Chess with Archer?


Vitya Makov wrote on Sun, Feb 23 12:39 AM UTC in reply to HaruN Y from Fri Jan 10 03:06 PM:

Hi! Yes I am.


HaruN Y wrote on Thu, Mar 13 08:29 AM UTC:

XiangQi with Archer

files=9 ranks=10 promoZone=1 promoChoice=PRFCMH graphicsDir=/cgi-bin/fen2.php?s=50&w=&b=&p= squareSize=52 graphicsType= royal=K lightShade= darkShade= borders=0 background=/play/pbm/backgrounds/chinese-blue-green.png Chinese Pawn:P:fWbmpafmpafmpafmpafmpabmpafmpafmpafmpafsW:chinesepawn:a4,c4,e4,g4,i4,,a7,c7,e7,g7,i7 rook:R:R:rook:a1,i1,,a10,i10 Advisor:F:oabasmpafmpafmpafoabmpafmpafmpafafsWmpafoabmpafavsWmpafmpafoabmpafmpafasmpafmpafmpafoabmpafmpafmpafafzW:ferz:d1,f1,,d10,f10 cannon:C:mRcpR:cannon:b3,h3,,b8,h8 minister:M:bnAvmpafmpafmpafmpafmpafmpabmpafmpafmpafmpafmpafabsafW:minister:c1,g1,,c10,g10 horse:H:afsW:horse:b1,h1,,b10,h10 archer:A:afsWafW:*_%horse--warmachine:e2,,e9 king:K:kRsmpafmpafmpafmpabmpafmpafWbWoabafWmpafoabmpafafW:king:e1,,e10

Edit: Fixed.


Vitya Makov wrote on Mon, Mar 31 12:09 AM UTC in reply to HaruN Y from Thu Mar 13 08:29 AM:

Good! But Archer must stand adjacent to the king (e2,e9). https://www.chessvariants.com/play/pbm/play.php?game=Chinese+Chess+with+Archer&settings=def1


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