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Heh, Betza is guaranteed quality! This game is deep and needs lots of attention to play... people shouuld check some of RB's last works... PS: What about somehow reliving Nemoroth for halloween? (or is this too close?)
Betza produces another winner!
Moussambani says 'Heh, Betza is guaranteed quality!' Ah, but if you had seen the earlier versions of the game you would not think so! Sometimes I am there on the first draft, but other times (as in the game for the trees) it takes a few months. > PS: What about somehow reliving Nemoroth for halloween? I visit Nemoroth entering by the Gate of Frozen Fire and overhear a lesson given by Az to a paying customer, incidentally explaining why the name is spelt differently every time. At the end, he looks at me and warns not to visit too often. I really need to write it down and send it in, don't I?
John Lawson, who in August carried his lunch in a paper bag near PASGL312, says > Ash square b4 dies also Correct. > neutral underbrush has no way to grow? Yes. > Is this Huckleberry distinct? Of course not. ++++++++++++++++++ Is it clear that growing from a1 to a7 means occupying a2 through a6 as well? I've had second thoughts about whether I specified this clearly or not.
gnohmon writes: Is it clear that growing from a1 to a7 means occupying a2 through a6 as well? I think so. I also interpret 'momentum' to mean, if you grow your Pine Tree two squares on the NW diagonal, it will continue to grow at the rate of two squares per turn until it autostops, or is stopped, and that every square on that diagonal will be Pine Tree squares between the origin and final squares. That is, for a Pine Tree on a1, growing to c3 means b2 is also a Pine Tree square. The second turn it grows to e5 and d4 is also a Pine Tree square. The third turn it grows to g7 and f6 is also a Pine Tree square. The fourth turn, it can no longer continue moving two squares per turn, and so autostops.
Wow! I haven't tried playing this yet, but it was a pleasure to read. So creative and interesting! It reminds me of the Game of Life (the old computer game of birth and growth and death.)
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