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Triss. Hexagonal chess variant for three players. (Cells: 102) [All Comments] [Add Comment or Rating]
Charles Gilman wrote on Sun, Apr 13, 2003 09:45 AM UTC:Good ★★★★
You're right to drop castling with the pieces so close together. En passant is a simple matter: a Pawn that has moved THROUGH a square can be captured by any Pawn that could have captured it had it moved TO that square. I would give an example (and rate the game as Excellent!) if you had given a system of notation to identify hexagons. Well done getting every Queen on her colour!

Serguei wrote on Fri, Oct 31, 2003 11:18 AM UTC:Good ★★★★
Best(with Echexs by Jean-Louis Cazaux ) hexagonal variant for three
player.
The evolution of the Triss must last: the Queens must stand on their own
colour. The King must be on the right on queens. Only necessary to
enlarge
'density of the game' (an amount of the figures and amount of cells)-
or
add else row of pawn, or reduce the amount by hexes (this best solution)
-
the board is a 10-cases side hexagons. The system of notation is not big
problem. I shall do the board and shall play this (reduced board)
variant.

Hans Mikelson wrote on Mon, Jan 19, 2004 04:26 AM UTC:
To change positions of the kings and queens just switch them then rotate the board 120 degrees counter-clock-wise. The queens should now be on their colors and kings to the right of the queens. Thanks for the en passant rules. The end game is somewhat difficult. One rule that helps is to declare the first person to either checkmate or capture the king of one of the other two players to be the winner.

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