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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND (`AuthorID` = 'BobGreenwade' OR `AuthorID2` = 'BobGreenwade') ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Aquachess. One level underwater, one on the surface, and one in the sky, with many strange pieces. (3x(8x8), Cells: 192)
- Beast Chess. Replace conventional pieces with those that look like animals. (8x8, Cells: 64)
- Blender Chess. Bishops, Knights and Rooks can merge and separate. (8x8, Cells: 64)
- Bob Greenwade's SVG Library. A collection of SVG piece images.
- Bob Greenwade's SVG Library. The SVG files used in Bob's library of pieces.
- Chess on a Tesseract. Chess played over the 24 two-dimensional sides of a tesseract. (24x(5x5), Cells: 504)
- Chu Kagamigi. Larger extension of Kagamigi, with pieces biased toward the center. (12x12, Cells: 144)
- Dai Kagamigi. Even larger version of Kagamigi, with pieces biased toward the center. (15x15, Cells: 225)
- Dealer's Chess. Armies are chosen by dealing special cards. (8x8, Cells: 64)
- Desert Dust. Large variant with Arabian-themed pieces. (12x12, Cells: 144)
- Dragon Wars. Multiple types of Dragon duke it out. (8x8, Cells: 64)
- FOOD FIGHT. Game Courier preset for FOOD FIGHT!!! (12x12, Cells: 144)
- FOOD FIGHT!!!. Besides a Royal Chef, all the pieces are named after food items. (12x12, Cells: 144)
- A Friendly Game of Chess. Each side has Friends, and several odd pieces. Insanity ensues. (12x12, Cells: 144)
- Hundred Acre Chess. Chess based on Winnie-the-Pooh. (10x10, Cells: 100)
- Icon Clearinghouse. A collection of chess icons for all to use in Interactive Diagrams and Game Courier setups.
- Icon Clearinghouse 2. Part two features dozens of animal-based icons.
- Icon Clearinghouse 3. Part three features nobility, clergy, military, and related icons.
- Icon Clearinghouse 4. Part four focuses on enhanced and limited orthodox pieces.
- Icon Clearinghouse 5. Part 5 has pieces that don't neatly fit into other categories.
- Icon Clearinghouse 6. Part 6 focuses on my own original pieces and icons.
- Kagamigi. Shogi variant featuring pieces biased toward the center. (9x9, Cells: 81)
- Monster Mash. Armies consist of classic monsters and scary creatures. (13x13, Cells: 169)
- Okapi. Moves as Knight or Zebra.
- Okapi Chess. Regular chess, except that Knights are replaced by Okapis. (8x8, Cells: 64)
- Rotary Chess. Featuring rotary counterparts of existing (and generally familiar) pieces. (12x12, Cells: 144)
- Short Sliders. Pieces are initially limited to 4 spaces (if that), and promote to longer moves. (12x16, Cells: 192)
- Snake vs. Mongoose. White is supplemented by Mongooses, while Black has Snakes. (10x10, Cells: 100)
- Vanguard Chess. Game on 16x16 board, with 48 pieces per player. (16x16, Cells: 256)
- Vanguard Chess. Game Courier preset for Vanguard Chess. (16x16, Cells: 256)
- Wedgie Chess. A triangular starting area on a rectangular board. (9x12, Cells: 68)
- Zwangkrieg. Pieces affect other pieces' movement, including forced movement. (12x12, Cells: 144)
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