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Icon Clearinghouse 6

In this section, I'll focus on pieces that I've created myself.

Note that these are subject to all of the same rules and guidelines as Part One, including finding the graphics themselves at /membergraphics/MSiconclearinghouse/ (not the counterpart for this page!).

Pieces

Most of the pieces featured here fall into other categories; many started out on other parts of the Clearinghouse.

Beast Icons

These are variouis animal-based pieces that I've invented.

Obscure Beasts
Bongo
(ANCZ)
Serval
(DHCFX)
Seahorse
(nN)
Swordfish
(K2)
Manta
(F2cabW)
Jellyfish
(K)
spell=freeze
Owl
(WNZNYZY)
Pussycat
(FNCFXNX)
Tressym
(KNCZNYZYFXNX)
Tapir
(NYAXiZ)

bongo

cheetah

leopardc

seahorse

swordfish

manta

jellyfish

jellyfishpd

owl

owlpd

owlx

cat

catpd

cat2pd

tressym

tapirc

QBRM Compounds

Part One included combination pieces for the Queen, Bishop, Rook, and Mann with the Knight. These pieces combine those pieces with other leapers.

QBRM Compounds
  Queen Bishop Rook Mann
Camel Sultana (QC) Caliph (BC) Canvasser (RC) General
(Jinaaral) (KC)

camelqueen

camelbishop

camelrook

camelguard

crownedcamel

Zebra Malkia (QZ) Kuhani (BZ) Mtawala (RZ) Jikilele (KZ)

zebraqueen

zebrabishop

zebrarook

zebraguard

Gnu Indlovukazi (QNC) Sangoma (BNC) Umusi (RNC) Mkuu (KNC)

gnuqueencg

gnubishopcg

gnurookcg

gnuguardcg

(The Caliph and Canvasser were invented and named by Charles Gilman, while the General seen here was invented by István Paulovits; they're included here to make the table complete. I came up with the other names.)

Tifinagh

Mostly on a whim, I designed several pieces based on letters of the Tifinagh (the Berber alphabet). There are several variants on that alphabet, and I didn't stick to just one; and I accept that few people will be interested in using them. Still, a few might find it interesting, at least theoretically (even though a few of these have moves already represented by existing pieces).

Tifinagh Icons
Yaa
(fRsWlyalWryarW
)
Yab
(NDsW)
Yab fricative
(NDW)
Yadj
(B3)
Yaf
([sW?sW?fW?zR])

Yagh (1)
(bRsWlyarWryalW)

yaa

yab

yabf

yadj

yaf

yagh

Yagh (2)
(ApabK)*
Yagh (3)
(vDpabK)*
Yagn
(vR[vW-fW-sR])
Yah (1)
(vWvH)
Yah (2)
(NDvW)
Yaj (1)
(
[vW?F?qfR])

yagh2

yagh3

yagn

yah

yahh

yaj

Yaj (2)
([F-bR])

Yal
([sW?sR])

Yan
(vR)
Yar
(ND)
Yas
(KZCH)
Yat
(vRsW)

yajj

yal

yan

yar

yas

yat

Yat fricative
(B)
Yax (1)
(A)
Yax (2)
(BfR)
Yaz
(vR[vW-fW-sW?zfF?qfR])

Yey
(sW2vDvmpafcaKvmpafcabW)

Yu
(vDvmpafcaKvmpafcabW
)

yatf

yax

yaxx

yaz

yey

yu

*The pabK on the two alternate versions of Yagh are "null moves," in games where that's allowed.



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By Bob Greenwade.

Last revised by Bob Greenwade.


Web page created: 2024-01-23. Web page last updated: 2024-01-23