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This page is written by the game's inventor, Gary Gifford.

Bishop Knight Morph Factor

Bishop Knight Morph Factor is a simple chess variant which uses a standard chess board and pieces.  In this game the chess dynamics become more complicated [than we see in chess] because after a Knight completes a move, it becomes a Bishop, and after a Bishop moves, it becomes a Knight.  These transformations continue throughout the game.  The concept of piece morphing is not a new one... but to my knowledge it has not yet been used as we see in this variant.

Setup

As in chess.

Pieces

As in chess.

Rules

As in chess. Except:

1. After a Knight moves - it is immediately replaced with a Bishop of the same color.

2. After a Bishop moves - it is immediately replaced with a Knight of the same color.

These two morphing factors continue throughout the game and are mandatory.

Example of a Knight move:
1. g1-f3; B-f3// Knight to f3, and Knight becomes Bishop.

Notes

To play on a real board with real pieces you will need extra Bishops and Knights.


This 'user submitted' page is a collaboration between the posting user and the Chess Variant Pages. Registered contributors to the Chess Variant Pages have the ability to post their own works, subject to review and editing by the Chess Variant Pages Editorial Staff.


By Gary K. Gifford.

Last revised by H. G. Muller.


Web page created: 2007-04-21. Web page last updated: 2022-11-26

Revisions of MSbishop-knight-morph-factor