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This page is written by the game's inventor, Gerd Degens.

Bull's eye

 

By Gerd P. Degens

 

The game is played on a classic chess board with 64 squares. The set of pieces corresponds to that of classical chess without exception. In principle, the Fide rules apply - exceptions are described below.

The special feature of the game is the so-called bull's eye. It is located in the center of the board and consists of the squares D4, D5, E4 and E5.

The pieces on the bull's eye squares have a wide range of moves, which correspond to those of the queen and the knight in combination. 

Pieces in the bull's eye are handled equally without exception, i.e. the ranges/moves of pawns, rooks, knights, bishops, queens and kings are identical.

 

Setup

 

The starting setup

Pieces

 

The game is played on a classic chessboard with 64 squares and the classic set of pieces.

Rules

 

With the exception of the following rules, the rules of classical chess (Fide rules) apply.

 

Examples of possible moves:

D4 moves

E5 moves

D5 moves

E4 moves

Assumption: Bull's eye is completely occupied

D4 moves

E5 moves

D5 moves

E4 moves

Assumption: D4 and D5 are occupied - D4 moves

 

Notes



Play it !



satellite=eye ranks=8 files=8 maxPromote=0 promoZone=1 promoChoice=QNBR graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 symmetry=mirror firstRank=1 lightShade=#FFFFCF darkShade=#70B09F rimColor=#0F0F90 coordColor=#EFEF1F whitePrefix=w blackPrefix=b graphicsType=png useMarkers=1 borders=0 newClick=1 royal=6 royal=12 pawn::::a2-h2 morph=*///...PP.../"/ knight:N:::b1,g1 morph=///...NN.../"/ bishop::::c1,f1 morph=///...BB.../"/ rook::::a1,h1 morph=///...RR.../"/ queen::::d1 morph=///...QQ.../"/ king::KisO2::e1 morph=///...KK.../"/ pawn (eye)::QN:pawn: morph=*/P/P/PPP!!PPP/"/P/P/P knight (eye):N:QN:knight: morph=N/N/N/NNN!!NNN/"/N/N/N bishop (eye)::QN:bishop: morph=B/B/B/BBB!!BBB/"/B/B/B rook (eye)::QN:rook: morph=R/R/R/RRR!!RRR/"/R/R/R queen (eye)::QN:queen: morph=Q/Q/Q/QQQ!!QQQ/"/Q/Q/Q king (eye)::QN:king: morph=K/K/K/KKK!!KKK/"/K/K/K

promoChoice=NBRQ graphicsDir=/graphics.dir/alfaeriePNG/ whitePrefix=w blackPrefix=b graphicsType=png squareSize=54 symmetry=none pawn::::, knight:N:::, bishop::::, rook::::, queen::::, king::::, pawn eye:P:QN:pawn:, morph=*/P/P/PPP!!PPP/"/P/P/P knight eye:N:QN:knight:, morph=N/N/N/NNN!!NNN/"/N/N/N bishop eye:B:QN:bishop:, morph=B/B/B/BBB!!BBB/"/B/B/B rook eye:R:QN:rook:, morph=R/R/R/RRR!!RRR/"/R/R/R queen eye:Q:QN:queen:, morph=Q/Q/Q/QQQ!!QQQ/"/Q/Q/Q king eye:K:QN:king:, morph=K/K/K/KKK!!KKK/"/K/K/K


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By Gerd P. Degens.

Last revised by Gerd Degens.


Web page created: 2023-04-12. Web page last updated: 2023-04-12

Revisions of MSbullseye