Kangaroo Chess
Setup
White:
King f1; Queen e1; Rook a1, j1; Knight b1, i1; Bishop c1, h1; Grasshopper d1, g1; Kangaroo a2-j2; Pawn a3-j3, a4-j4
Black:
King f10; Queen e10; Rook a10, j10; Knight b10, i10; Bishop c10, h10; Grasshopper d7, g10; Kangaroo a9-j9; Pawn a7-j7, a8-j8
Pieces
Hops along queen lines over a piece to the next cell beyond.
Hops along queen lines over 2 pieces to the next cell beyond.
Rules
Pawns start on the 4th rank are not allowed to go twice for their initial move.The king always moves 3 squares towards the rook when a player castles.
Pawns on the last rank can promote to queen, rook, knight, bishop, grasshopper, or kangaroo.
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By HaruN Y.
Web page created: 2023-10-02. Web page last updated: 2024-01-21