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Game Courier Ratings. Calculates ratings for players from Game Courier logs. Experimental.[All Comments] [Add Comment or Rating]
Roberto Lavieri wrote on Mon, Jan 9, 2006 11:56 AM UTC:
The intention is good, but the main problem is that you are gathering apples, pears, mangoes and kiwis together, and the method does not make sense if some details are not well considered. What are we trying to rate?. If we are trying to measure multi-variant skills, the method does not work. By example, a player and his 6 y.o. son may decide play 'AMAZONS', and they decide play only between them. Suppose the father is much more stronger than his son, but nothing special. Luck can´t help too much in this game, and, after a couple of months we can have, as the best rated player in Game Courier, the father, after 120 victories, and 0 loses. The highest rank in our site can correspond to a player that only plays a game that is not a chess variant, and the player itself is an average player, and only plays against a child. We need consider multi-variant games, and I can give similar examples as I did to show that not all games must be rated, only 'officially rated' games. By example, Tournament games or concertated rated games, and the multi-variant purpose must be considered, or decide apply the method to each variant independently, the mix makes not sense here in this way.