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This page is written by the game's inventor, Herb Gilliland.

Rolling Chess

A version of dice chess where the pieces are axis-aligned square 6-sided dice and the dice roll when moving across a space. When they land, they are turned in the direction they moved and by the number of spaces they have moved. If they move 1 space, the face turns once in the direction moved, if they move 2 spaces, they turn 2 faces. Each face has a pictogram of a rook, knight, pawn, bishop, queen, or general. With the exception of a blank die for the king, whose identity does not change. Dice are white-on-black and black-on-white per side. The "general" moves as a king, or if desired and agreed to at the beginning, can be assigned other classic Tamerlane identities depending on the starting rules agreed to by the player (camel, elephant, lion, etc), or any alternative chess piece or movement type.

Note that pictographic dice are not required, but the dice must have Arabic numerals in a font that depicts a definitive top and bottom for each number.  The identity values can be assigned as described below under Pieces.

Dynamic General version: Roll an N-sided die and have a list of N-length alternative identities. When the "general" role is selected, roll the N-sided die to determine the next identity.

Setup

On a standard chess set, with a set of 15 black-on-white pictographic six-sided dice and one blank white 6-sided die, and a set of 15 white-on-black pictographic six-sided dice and one blank black 6-sided die. The board is set up like standard chess, where dice are positioned so that the "top" of the pictograph is away from the player and the "base" of the pictograph is near the player, and the dice are aligned with the board's grid axis. The dice are turned to their standard chess pictographs, ab initio in situ. The blank die is placed on the king's starting square. ![diagram](/play/pbm/drawdiagram.php?&uniqid=64dbb181d78f1)

Pieces

Standard piece movement rules apply, and in the vanilla version of this variant, the "general" (a pictograph of a king on a 6-sided chess die) moves as a king in standard chess. In an attempt to standardize, typically each pictographic six-sided die will resemble the following layout (including the orientation of the pictographs) when unfolded:

6-sided pictographic die layout
  Rook  
King (General) Bishop Queen
  Knight  
  Pawn  

 

This means that if a pawn moves forward 1 space, it becomes a rook.  If it moves forward 2 spaces (the initial bonus square move), it becomes a Bishop. 

Rules

Notes

I believe I have conceived this alternative chess version today, August 15, 2023. I wanted to share. It seems to be related to Cubic Chess (discovered while designing the rules to this game), and Crazyhorse.   Cubic Chess appears in Pritchard's Encyclopedia of Chess Variants.



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By Herb Gilliland.

Last revised by Herb Gilliland.


Web page created: 2023-08-15. Web page last updated: 2023-10-22

Revisions of MSrollingchess